Each hit depletes the health of an opponent depending on the strength of the strike, as in Metered Damage mode. However, both the passing of time and sword clashes will restore health. After a period of successful defense, a sound will signal the return of health, and your health will be back! Go ahead, run away and hide to restore your health! Or play defense to avoid another damaging blow to knock you out of the game!
This game might not ever end! It builds upon Eternal Struggle, but each strike generates less damage the closer a player gets to zero health. And, a player’s health is more quickly restored the closer the player is to zero health. It might take ten back-to-back strikes to finish off your opponent before the health is restored! This game could work off some calories!